
Magic World
Three doorways into one universe, from The Burrow to the Wizard Prison. Family-friendly and mysterious at the same time.
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An hour of laughter, tension and shared problem-solving – with friends, family or your team. The clock is ticking, and there is only one question: will you make it out in time?
An escape room is a shared team game: you are locked into a themed room and, against the clock, solve logical, hands-on and interactive puzzles to carry the story through to its end.
We do not have a single room but several very different worlds. The Magic World and its three wizarding-fantasy rooms are for anyone who enjoys the atmosphere of the Harry Potter world: wands, potions and hidden passages — in a story of our own. If you are after stronger tension, choose the horror and thriller rooms; if you would rather investigate, the investigation and sci-fi stories are for you.
A game lasts 60–75 minutes, teams are 2–8 players, and a game master watches over you throughout and helps if you get stuck. It works for groups of friends, families, birthdays and company team-building alike. If you are not sure which room is yours, take a look at the overview of our rooms, or go straight to booking.
Magic, horror, detective work, sci-fi – choose which story you step into.

Three doorways into one universe, from The Burrow to the Wizard Prison. Family-friendly and mysterious at the same time.
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Enclosed spaces, cold light, a ticking clock. Here fear is not decoration – it is atmosphere.
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A time anomaly and marathon challenges for anyone who wants more than a single hour.
Explore →From first-timers to seasoned players, from light-hearted to full-on horror – each room has its own mood.

Wands, potions and hidden doors – a house where every object is alive.
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An ancient legend, magical relics and centuries-old signs – the picture comes together slowly.
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A magical prison, watchful guards, a ticking clock. Here you don't have to break out – you have to break in.
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A closed space, cold light, the game of a sick mind. Pure adrenaline.
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Block 4, a hard hat, industrial silence. In the zone, time works against you.
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Bars, a guard room, time pressure. Every minute of the escape has to be earned.
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Traces, evidence and an unsolved case. Put the picture together.
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Encrypted messages, a cipher wheel, elegant logic. The solution is the key.
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A time anomaly and a reality coming apart. When time itself is the puzzle.
Details and booking →You are not hunting for objects – you are stepping into a story. The atmosphere of the room carries the game.
If you get stuck you'll get a hint – just enough to keep the momentum going.
The experience is best with 3–5 players. Every room also works fully as a pair.
Go ahead and book even if your team isn't final yet.
From company team building to school trips and birthdays – we'll put it together for you.
An hour of solving things together shows more about a team than a training day.
Details →An adult birthday that isn't the usual dinner. People will talk about it for weeks.
Details →Family-friendly rooms, excitement without fear – and cake at the end.
Details →The whole class fits: several rooms in parallel, with a joint results announcement.
Details →Venue and experience in one place. Company parties, year-end events, large groups of friends.
Details →A shared adventure that's actually worth retelling. Tailored to your group.
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The gift voucher can be redeemed for any of our rooms – the recipient chooses the room and the time themselves. Perfect for someone who already has everything.
Gift voucher →Reports from journalists, bloggers and events sites about the rooms at Időcsapda.

The editorial team played through the Magic World room: the scent of incense, a familiar film score, mounting excitement.

The horror site's editors highlighted the inventive design and the sound effects that build the atmosphere.

According to the review, the most popular rooms at Időcsapda are the Magic World ones: magical creatures, objects and a prisoner to free.
Behind-the-scenes stories, tips for a successful escape and the history of the genre – real, substantial writing.

Puzzle-solving isn't the most important skill – an escape room is a team game.

How did a real car get down a spiral staircase? Behind-the-scenes stories from our everyday work.

For many people the school trip is the best memory of their school years – this is how it becomes a shared experience.
The rooms are built for teams of 2–8, and the experience is usually best with 3–5 players. The game works fully as a pair, too.
It varies a lot from room to room. In the booking form you can see what to expect next to each room – and there is a “Not scary” filter as well.
You can cancel or change your booking online up to 24 hours before the game.
From 14 without hesitation; under 14 with a parent present. Younger players do very well in the family-friendly rooms.
An hour of laughter, tension and a shared race against the clock. You'll be talking about it for weeks – that much is certain.
Online cancellation up to 24 hours • Instant confirmation